How Do We Become a Sustainable Civilization?
URBAN GROWTH | POPULATION GROWTH | OVERCONSUMPTION | ECONOMIC GROWTH
This film explores the most critical question of our time.
Locally, nationally, and globally, modern society worships Growth Everlasting above all else. Economists preach the gospel of growth. We’ve built a system that has us addicted to growth. Real estate developers, chambers of commerce and economic developers are pushers lobbying and propagandizing to keep us hooked.
Your friends and family, business associates, elected representatives – and even your priest – all need to see Hooked on Growth, so we can recognize the addiction and begin the recovery. This film examines the beliefs and behaviors we must leave behind in order to become truly sustainable. It will help prepare us to embrace the end of growth.
Trackback from your site.
César Valdivieso
| #
Greetings friends of Growth Busters. Talking about becoming a real sustainable society , here is a proposal that might be of interest to you:
A SELF SUFFICIENT VIRTUAL CITY AS A MODEL TO BUILD A SUSTAINABLE REAL WORLD
Despite the high quality of life that some of the so-called developed nations have achieved, the truth is that the world, considered as a group of countries located in a fragile and geographically limited biosphere, is threatened with extinction due to human conflicts and the depredation of the environment.
Notwithstanding the good and very important actions taken by groups and individuals in favor of a better world, deterioration at all levels continues to increase dangerously.
After more than thirty years dedicated to these matters, and since “an image is worth a thousand words” we have come up with an alternative strategy, which consists of designing a self-sufficient and sustainable model city that has all the characteristics of infrastructure and organization inherent to the peaceful and sustainable society that we want for ourselves and our descendants, whose representation in the form of scale models, animated series, feature films, video games and theme parks, would constitute a model to follow to generate the necessary changes.
The prototype that we present has some characteristics that are opposed, sometimes in a radical way, to the religious, economic, political and educational traditions and customs that have been transmitted from generation to generation, yet are the causes of the aforementioned problems, and therefore must be transformed.
If you are interested in knowing about this project, or even participating in it, we invite you to visit our website https://elmundofelizdelfuturo.blogspot.com/ (written in Spanish and English), where we are working in that sense.
Reply